goxpyriment

Language of Geometry (LoT-geometry) - Task Version

This example reproduces the experimental task from the study “The language of geometry: Fast comprehension of geometrical primitives and rules in human adults and preschoolers” (Amalric et al., 2017).

1. Experimental Design

The experiment is organized into blocks, each featuring a spatial sequence of 16 locations on a regular octagon.

2. Task Procedure

  1. Introduction: A sequence starts by flashing the first 2 locations.
  2. Guessing: The subject must click on the location where they think the next circle will appear.
  3. Feedback:
    • Correct: The correctly guessed location flashes briefly, and the subject proceeds to guess the next location in the sequence.
    • Incorrect: The sequence restarts from the beginning, flashing all locations up to the correct one where the mistake was made. The subject then proceeds to guess the next location in the sequence.
  4. Completion: Each sequence continues until all 16 locations have been revealed.

3. Data Collection

The program automatically saves results in the goxpy_data directory. Logged variables include:

4. How to Run

From the examples directory:

go run ./LoT-geometry/ -d -s [subject_id]

References